Monday, April 16, 2012

The World Gone Mad

This game is going to be a hybrid of the Supers and Cyberpunk genre.  The setting is going to be primarily New York City in the year 2086.  The world is in a state of moral decay and economic meltdown.  The social elite live in unassailable wealth in ivory towers or heavily guarded country estates that enjoy legal extraterritoriality due to a trick of corporate law. 

Meanwhile, the vast majority of people either toil in dreary middle-class anonymity or suffer under the crushing despair of abject poverty.  The ruling class have learned a great deal in the last seventy years about oppression.  Instead if the iron-fisted grip of a military dictatorship, they utilize consumerism, subliminal propaganda, and ubiqitous surveillance to keep the unwashed masses from even realizing the degree to which they have become dominated.

There are some, however, who do not submit to the comforting apathy of their peers.  Some people have seen the world for what it is and are able to remember the promise of how it should have been.  These brave rebels are few, but they are about to find a new ally.

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